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	<title>Comments on: Why did MySpace work?</title>
	<link>http://blogs.walkerart.org/newmedia/2006/04/12/myspace-a-fad/</link>
	<description>Technology at the Walker Art Center</description>
	<pubDate>Sat, 06 Sep 2008 22:07:42 +0000</pubDate>
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		<title>By: Danny</title>
		<link>http://blogs.walkerart.org/newmedia/2006/04/12/myspace-a-fad/#comment-941</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Mon, 17 Apr 2006 11:22:21 +0000</pubDate>
		<guid>http://blogs.walkerart.org/newmedia/2006/04/12/myspace-a-fad/#comment-941</guid>
		<description>I totally agree with you regarding www.friendster.com; in addition, since social networking business evolves quickly, some new emerging companies are fighting their way to climb to the top with new ideas, services, features and content to be available for members' use like http://www.gabcity.com, http://www.bolt.com,  http://www.revver.com and much more; nevertheless, those new services and features definitely will have an impact on the growth and if made open in terms of access and trusting of users... they will surely take their market share.</description>
		<content:encoded><![CDATA[<p>I totally agree with you regarding <a href="http://www.friendster.com;" rel="nofollow">http://www.friendster.com;</a> in addition, since social networking business evolves quickly, some new emerging companies are fighting their way to climb to the top with new ideas, services, features and content to be available for members' use like <a href="http://www.gabcity.com," rel="nofollow">http://www.gabcity.com,</a> <a href="http://www.bolt.com," rel="nofollow">http://www.bolt.com,</a>  <a href="http://www.revver.com" rel="nofollow">http://www.revver.com</a> and much more; nevertheless, those new services and features definitely will have an impact on the growth and if made open in terms of access and trusting of users... they will surely take their market share.</p>
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		<title>By: eric</title>
		<link>http://blogs.walkerart.org/newmedia/2006/04/12/myspace-a-fad/#comment-913</link>
		<dc:creator>eric</dc:creator>
		<pubDate>Fri, 14 Apr 2006 14:30:32 +0000</pubDate>
		<guid>http://blogs.walkerart.org/newmedia/2006/04/12/myspace-a-fad/#comment-913</guid>
		<description>Hi Seb,
I just got a chance to finish that new post on podcasting. Good stuff. It is always incredibly helpful when museums and non-profits can share their numbers. Seems like the only way to learn what is actually working, so I'm glad the Ontario Science Center let that out.</description>
		<content:encoded><![CDATA[<p>Hi Seb,<br />
I just got a chance to finish that new post on podcasting. Good stuff. It is always incredibly helpful when museums and non-profits can share their numbers. Seems like the only way to learn what is actually working, so I&#8217;m glad the Ontario Science Center let that out.</p>
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		<title>By: Seb Chan</title>
		<link>http://blogs.walkerart.org/newmedia/2006/04/12/myspace-a-fad/#comment-900</link>
		<dc:creator>Seb Chan</dc:creator>
		<pubDate>Thu, 13 Apr 2006 05:01:42 +0000</pubDate>
		<guid>http://blogs.walkerart.org/newmedia/2006/04/12/myspace-a-fad/#comment-900</guid>
		<description>Eric

Thanks for the referencing/linking.

We tried a social networking style project here at the Powerhouse Museum way back in 2001 called Soundbyte. Looking back it was a bit like YouTube for high schools - schools could upload class made video to share/stream. It worked as a way of promoting and drawing attendence to our &lt;a href="http://www.shvl.org" rel="nofollow"&gt;media labs&lt;/a&gt; where we teach digital video, audio etc. We closed the site down in 2004 because we weren't able to offer the kind of networking that users needed/wanted because it was run by a museum bound by policy concerns - we even required teachers vouch for Copyright clearances in the uploaded works rather than letting students upload themselves. Nevertheless the site was pretty popular and did result in marked increases in visitation to our media labs - which was the intention. Some of this real visitation was from people wanting to improve their skills in making content to upload, others just became aware of our facilities through the site. 

I think if we did it again today in order to be successful we'd need to be a lot more open in terms of access and trusting of users which is something that is difficult to do within our kind of rightfully risk-averse organisations. I wish that Creative Commons had been around at the time we started developing it - their ccMixter project would have been ideal for what were trying to achieve.

On the issue of museum podcasting I've just posted some &lt;a&gt;figures&lt;/a&gt; from OSC on their podcasts that may be of interest to your team and readers.</description>
		<content:encoded><![CDATA[<p>Eric</p>
<p>Thanks for the referencing/linking.</p>
<p>We tried a social networking style project here at the Powerhouse Museum way back in 2001 called Soundbyte. Looking back it was a bit like YouTube for high schools - schools could upload class made video to share/stream. It worked as a way of promoting and drawing attendence to our <a href="http://www.shvl.org" rel="nofollow">media labs</a> where we teach digital video, audio etc. We closed the site down in 2004 because we weren&#8217;t able to offer the kind of networking that users needed/wanted because it was run by a museum bound by policy concerns - we even required teachers vouch for Copyright clearances in the uploaded works rather than letting students upload themselves. Nevertheless the site was pretty popular and did result in marked increases in visitation to our media labs - which was the intention. Some of this real visitation was from people wanting to improve their skills in making content to upload, others just became aware of our facilities through the site. </p>
<p>I think if we did it again today in order to be successful we&#8217;d need to be a lot more open in terms of access and trusting of users which is something that is difficult to do within our kind of rightfully risk-averse organisations. I wish that Creative Commons had been around at the time we started developing it - their ccMixter project would have been ideal for what were trying to achieve.</p>
<p>On the issue of museum podcasting I&#8217;ve just posted some <a>figures</a> from OSC on their podcasts that may be of interest to your team and readers.</p>
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