Blogs Media Lab

Google gives some free adwords to non-profits.

I just read through this article in USA Today. Unkown to me Google has been giving away adword space to non-profits through their Google Grants program. There are a few arts organizations represented but really a very few. According to the article it has generated a lot of traffic for some non-profits who have gotten [...]

I just read through this article in USA Today. Unkown to me Google has been giving away adword space to non-profits through their Google Grants program. There are a few arts organizations represented but really a very few. According to the article it has generated a lot of traffic for some non-profits who have gotten listed.

iPod Docking Station Prototype

I’ve recently been working on creating what we’re calling a “docking station” for iPods in the galleries. The idea is that people who bring their iPods to the Walker can dock it at this station and download various audio tours from Art On Call to it. Then they can cruise through the galleries and listen [...]

I’ve recently been working on creating what we’re calling a “docking station” for iPods in the galleries. The idea is that people who bring their iPods to the Walker can dock it at this station and download various audio tours from Art On Call to it. Then they can cruise through the galleries and listen to artists and curators talk about said work on their own iPod. It’s really an alternative means to receiving the same info that AOC has. Plus it saves on your cell phone minutes and the recordings sound much better. Choice is good!

I was able to wrangle an old iMac from the IT dept to create a prototype of the station. It’s just one of those old, slow, first gen iMacs with the CRT monitors. Unlike the speedy new G5 iMacs we have in our lobby for web surfing, there’s no “kiosk” verion of iTunes. On the lobby kiosks we use wKiosk, which basically locks the entire system down for us, and, other than a few bugs in the program, works pretty well in this regard. But for an iPod docking station, we need to use iTunes, and as I’ve found out, what we’re attempting to do is not what iTunes, or the iPod for that matter, were built to do.

In essence I had to start from scratch when building this kiosk, as I couldn’t use any of the tricks I did on the lobby kiosks. I’ve got a lot of things covered at this point. I’ve created a user who has permission only to run iTunes. This means they can’t screw up the system or start launching other programs. That’s good! I’ve also been able to turn off things like the music store or music sharing with the “parental” prefs in iTunes. Double good! However, the bad news is they still have most of the control over iTunes as any normal user would. They can edit most of the prefs, quit the app, or even delete all the tracks in iTunes. Not good.

I somewhat have a solution to this. Quitting the app is ok, because iTunes will relaunch automatically when a user connects their iPod. For the other two, I think the solution is to have a master prefs and library file backed up on the machine. If for some reason someone is sneaking around and changes something (which will happen), all you need to do is revert to the master prefs or library. This requires a bit of baby sitting, to check up on the machine every once and a while to make sure it’s running properly, but this would be the case regardless of the tech or how bulletproof it is.

The thing that actually concerns me more than this though is how iPods dock with iTunes when the machine isn’t the user’s own. I need to test this out more, but so far the results seem to be sporadic. It looks like there are a couple of options as to what happens when an iPod is connected. Either there’s an automatic update of content, meaning the iPod will just download whatever is in the library and fill itself up, or it will be set to manual transfer, where you can drag and drop tracks to the iPod manually.

Automatic downloading is perhaps the most concerning for a few reasons. One is that it doesn’t give people the option to select which audio tour they want, and it just gives them everything, something I’d like to avoid. Again, choice is good! However, perhaps worse, each iPod is tethered to a specific libary (usually the users library on their home machine), and when you connect an iPod to a rogue machine, it gives you an alert saying as much, and asks if you want to delete the contents of the iPod and marry the iPod to the new machine.

That’s not exactly a great idea, especially for a user who’s on a trip from out of town and brought their iPod for things other than museum audio tours. There is however the option to cancel this overwrite, in which case, you can then set the iPod up for manual transfer, but it’s not totally clear how to do this to the user (it’s in the iTunes prefs), and you must unmount and then remount your iPod for this change to take place before you can actually begin the manual transfer (too complicated!).

The best thing that could happen is to somehow force the connection to be manual transfer when people connect their iPods. If it is, people can add whatever they want to the iPod without the worry of overwriting whatever they already have on it (assuming the iPod is not full already). The key is going to be testing this out with many iPods to see what sorts of things work and what do not with this set up. Right now it’s the main thing that’s worrisome.

I suppose that’s to be expected. I doubt anyone has really ever thought about using iTunes with Podcasts as a physical delivery method for audio tours to the public, and it’s obvious they were not created to be used in this way. Thus the quest continues on how to make this work in the most seemless way possible.

If anyone has any comments, questions, or ideas (!), please pass them along, I would love to hear about them.

New podcast about prefab architecture.

We have some great interviews and commentary from the architects participating in Some Assembly Required and Andrew Blauvelt the curator of the the exhibition. We posted it in mp3 format, podcast and via cellphone on Art on Call. There’s a full listing of information on the exhibition site as well as on the Art on [...]

We have some great interviews and commentary from the architects participating in Some Assembly Required and Andrew Blauvelt the curator of the the exhibition. We posted it in mp3 format, podcast and via cellphone on Art on Call. There’s a full listing of information on the exhibition site as well as on the Art on Call page.

How corporate blogs are shaping up, according to CNN.

CNN has an article about Corporations blogging. Much of what they talk about in the article is directly applicable to non-profit organizations. The Berkman Center also has a reaction from David Weinberger, where i got the following quote. Question: Why aren’t there more customer-facing corporate blogs? David Weinberger: Companies still too often see blogs primarily [...]

CNN has an article about Corporations blogging. Much of what they talk about in the article is directly applicable to non-profit organizations. The Berkman Center also has a reaction from David Weinberger, where i got the following quote.

Question: Why aren’t there more customer-facing corporate blogs?

David Weinberger: Companies still too often see blogs primarily in terms of risk – someone will blab a secret or whine about a boss. In fact, blogs are ways for people who share interests to form relationships more human and intimate than what marketing departments can manage.

Now substitute “organizations” for the word “companies” and I think it holds up well for museums and other non-profits.

Behind the site for Some Assembly Required

We recently launched a site for the design exhibition Some Assembly Required. We put it together a bit differently than most of our sites. Here are some of the details of the products and tech used for it. We started the site with a design concept already defined by the design department (Andrew Blauvelt, Design [...]

We recently launched a site for the design exhibition Some Assembly Required. We put it together a bit differently than most of our sites. Here are some of the details of the products and tech used for it.

Behind Prefab

We started the site with a design concept already defined by the design department (Andrew Blauvelt, Design Direction and Chad Kloepfer, Design). The design example we had to work with was a postcard with a dotted outlined type that split the page in half. We approximated that feeling with a large horizontal stripe and the same dotted logo in our design.

When deciding what tool to use for the site build we considered creating it on our own admin but instead we decided to use a Wiki software called PmWiki. That program allows pages to be edited easily by a group of authors. Each author can create, edit and delete whole pages or any section of a page. The software sets up a flexible organic structure that allowed us to add pages or whole groups of pages to the site easily and with out prior planning. That was extremely helpful since we were under time constraints that didn’t allow for a large amount of time spent planning an information structure. A wiki could be accessed by anyone in the Walker or outside to edit and add content. And finally the Wiki being a prefabricated software product itself seemed a good conceptual match for a show about prefabricated architecture. There are some formidable downsides to using a wiki. There is a limited range of styles and layouts you can use. It does not tie into our existing database so content reuse later will be more difficult. We decided the good outweighed the bad for this application.

This wiki is skinable through the editing of several files. Most of the design is handled in the CSS files with only a few graphics. Any image graphics are added by authors. We had to turn on HTML in the PmWiki settings because the design needed a couple of DIVs dynamically filled above the logo. Typing HTML into the wiki text window runs counter to the wiki philosophy of keeping authors away from code and layout so they can focus on writing. Unfortunately I couldn’t contain all of this design in one PmWiki template. I’m considering doing a little clean up on the skin and releasing it to the wiki community but we may have hacked it just past the point of being useful to anyone else.

If you are interested in seeing how our wiki skin works I put the source up:

blogs.walkerart.org/media/prefab/prefab.zip

In our set up each wiki page generates a corresponding wiki page to fill the top row. To make full use of the prefab skin you will need to look at the markup to see what HTML was added to the wiki content. We have txt versions of the top row content online for the homepage and a content page.

UThink, innovative blogging community.

There has been an absolute explosion of blogging happening but a big part of the change in the twin cities blogging can be tracked back to UThink, run by the University of Minnesota Libraries. UThink is available to the faculty, staff, and students of the University of Minnesota Twin Cities, and is intended to support [...]

There has been an absolute explosion of blogging happening but a big part of the change in the twin cities blogging can be tracked back to UThink, run by the University of Minnesota Libraries.

UThink is available to the faculty, staff, and students of the University of Minnesota Twin Cities, and is intended to support teaching and learning, scholarly communication, and individual expression for the U of M community.

UThink hosts an installation of Moveable type for bloggers, allows access to it for as long as the student is affiliated with the university and archives their posts. A browse through their blog directory and category list indicate the project has been a huge success.

source:hangingtogether.org

Do you know about Art on Call? Would you like to take a survey?

Perhaps I should have titled this post Finish this survey and you could win an iPod. However you introduce it Nate and I spent Saturday afternoon working with a wonderful team of volunteers telling people about Art on Call, it’s a free cell phone based audio tour. Then as people were leaving we handed out [...]

Perhaps I should have titled this post Finish this survey and you could win an iPod. However you introduce it Nate and I spent Saturday afternoon working with a wonderful team of volunteers telling people about Art on Call, it’s a free cell phone based audio tour. Then as people were leaving we handed out surveys to gather more info about how/if they used the program. The crowd on Saturday was extremely friendly but getting people to take surveys is tough, maybe if we were more pushy… We aren’t canvasing the entrances of the art center any more but you haven’t missed you chance to win an iPod Shuffle. There is still time to call 612.374.8200 and finish the survey on your phone. You’ll get registered for the iPod, and you’ll also help us make Art on Call better.

Use your phone to find out about the art.

If you visit the Walker Thursday night you might see some people handing out these flyers and asking you to take a survey.

Now more RSS on the homepage.

We just made a small update to the homepage of the Walker’s site. There are now small RSS and POD tabs on sections that have active RSS or podcast feeds. This is a small part of our initiative to embrace/leverage new technologies that fit our mission and content. So look for those tabs and subscribe [...]

We just made a small update to the homepage of the Walker’s site. There are now small RSS and POD tabs on sections that have active RSS or podcast feeds. This is a small part of our initiative to embrace/leverage new technologies that fit our mission and content. So look for those tabs and subscribe away.

look on the bottom right corners

Webcasts from UCLA

Today’s webcast is Rebecca Allen’s lecture at 12 noon (thats Pacific time so 2pm for those of us in the central timezone). Rebecca Allen is an internationally recognized artist and pioneer in 3D computer graphics, human motion simulation and interactive media. Her work is inspired by the potential of advanced technology, the aesthetics of motion [...]

Today’s webcast is Rebecca Allen’s lecture at 12 noon (thats Pacific time so 2pm for those of us in the central timezone).

Rebecca Allen is an internationally recognized artist and pioneer in 3D computer graphics, human motion simulation and interactive media. Her work is inspired by the potential of advanced technology, the aesthetics of motion and the study of behavior.

While on leave from UCLA from 2003-2005, Rebecca served as Senior Research Scientist and Director of the Liminal Devices research group at Media Lab Europe in Dublin, Ireland. From 1996-2002 she directed the Emergence Project at UCLA, an Intel funded research effort involving artificial life, 3D virtual environments, augmented reality and unique multimodal interfaces.

I’ve been paying attention to the Design | Media Arts lectures although there are some lectures related to Arts and Sciences that look interesting too. The webcast archive goes back to 1999, so far everything I’ve watched has used Real Player.

Art Games Special

A brand new special section just got posted on http://www.artificial.dk/ about Art Games, and by art games they mean video games made by artists. Their selection of featured art games is a good cross section of this kind of work, including The Intruder by Natalie Bookchin. There are several other Art Games in the Gaming [...]