Blogs Field Guide

Reflections on My Net: Google SketchUp

This post is the first in an on-going series, in which guest artist-instructors involved with our various Raising Creative Kids programs reflect upon their teaching experience. [tylr-slidr userID="" groupID=""]http://www.flickr.com/photos/walkerart/sets/72157622699653777/[/tylr-slidr] Last Saturday (Nov. 14th) I had the pleasure of working with the Walker to develop and teach MyNet: Google SketchUp, a course designed to introduce the [...]

This post is the first in an on-going series, in which guest artist-instructors involved with our various Raising Creative Kids programs reflect upon their teaching experience.

[tylr-slidr userID="" groupID=""]http://www.flickr.com/photos/walkerart/sets/72157622699653777/[/tylr-slidr]

Last Saturday (Nov. 14th) I had the pleasure of working with the Walker to develop and teach MyNet: Google SketchUp, a course designed to introduce the amazing world of 3d computer modeling to both kids and their parents (as well as older siblings and mentors). Computer modeling and rendering has long been a staple of architectural education and practice, but the software involved was, more often than not, exorbitantly expensive and frustratingly difficult to learn. The combination of these two factors ensured that such amazing technology was only accessible to those at the advanced stages of their design education or those already working in the field.

Then came SketchUp

With its simple interface and simple tools, SketchUp was an instant hit. It was intuitive and inexpensive, making it accessible to just about anyone. While this was certainly a great development for grad students and professionals, its greatest potential lies with the introduction of this software as an educational tool for K-12 children!

That belief was validated and solidified by our class on Saturday. Students and parents not only learned the basics of the software, but also got the opportunity to apply this new knowledge to an actual project of their own design. The focus of the class was to design an ideal “fort” or “hang-out.” Before we jumped into SketchUp, though, everyone first made physical, scale “study models.” This hands-on process, allowed everyone to first focus on the design of the project before getting caught up in the excitement of trying to learn how to use a new computer program.

Building a prototype together

Building a prototype together

By using this process, students and parents were actually following the real-life, organic process used by designers of all disciplines! Once everyone had tested out their ideas with scale models, we then moved into the digital world and covered the basics of SketchUp. Thanks to its simple, user friendly interface, most were able to pick it up right away! We then shifted focus back to the forts and hang-outs, learning how to translate from the miniature scale models everyone had made to full scale digital models in SketchUp that allowed them to “get inside” their projects.

Adam Jarvi leading a family through the 3D modeling process

Adam Jarvi leading a family through the 3D modeling process

I was absolutely amazed by everyone’s work! Not only were the original models recreated in SketchUp with remarkable accuracy, they were also edited, refined, and personalized with colors, materials, people, and even furniture. The sense of ownership, engagement, and empowerment that comes along with the ability to create something that is uniquely your own was clear for all to see. As a designer myself, seeing others become engaged by the same things that excite me was extremely rewarding!

A final SketchUp project: one family's hideout

A final SketchUp project: one family's hideout

Thanks to all who attended! And thanks to the Walker for making this event possible!

Adam Jarvi

Designer and Assistant Director at DEMO, a non-profit focused on spreading the power of design to K-12 students and teachers throughout the Twin Cities.

Take a kid to Graham!

7-yr-old O. and I had an unexpected day off on Wednesday, and we checked out the Dan Graham show. It was SO MUCH FUN. He loved the models (especially the high-rise building with the tiny movie theather) and exploring the mirrored stuff together was the most fun I’ve had in a museum in a long [...]

Dan Graham, New Space for Showing Videos, 1995

Dan Graham, New Space for Showing Videos, 1995

7-yr-old O. and I had an unexpected day off on Wednesday, and we checked out the Dan Graham show. It was SO MUCH FUN. He loved the models (especially the high-rise building with the tiny movie theather) and exploring the mirrored stuff together was the most fun I’ve had in a museum in a long time. (The guards were even a blast — showing us how to play with the time-delated cameras in one room). O. summed up the show perfectly as we walked back to the car: ” I know how to make sense of it, but it still doesn’t make sense.”

Art! Now with Ponies!!

Recently, I’ve run into several parents of young kids who haven’t taken their kids to museums or galleries — or if they do, take them only to the kids’ play rooms at the institutions. My kids have been hauled out to museums since day one (almost – – Baby J. was 7 days old for [...]

Painting of a pony from the J. Paul Getty Museum, Los Angeles

Painting of a pony from the J. Paul Getty Museum, Los Angeles

Recently, I’ve run into several parents of young kids who haven’t taken their kids to museums or galleries — or if they do, take them only to the kids’ play rooms at the institutions. My kids have been hauled out to museums since day one (almost – - Baby J. was 7 days old for her first museum visit), mostly because, selfishly, I wanted to go.  Taking kids to a gallery can produce anxiety — they’re not quiet, they move fast, they grow extra hands when you’re not looking.

In case it feels like art musems are just for contemplative adults who talk in quiet tones, here’s a nice post by writer and critic Edward Goldman, who’s more than happy to see babies in museums — hooray!